reset

inline fun <T : Table> reset(i: Int, reuseBuffer: ReadWriteBuffer): T

Re-init the internal state with an external buffer ReadWriteBuffer and an offset within.

This method exists primarily to allow recycling Table instances without risking memory leaks due to ReadWriteBuffer references.


inline fun <T : Table> reset(): T

Resets the internal state with a null ReadWriteBuffer and a zero position.

This method exists primarily to allow recycling Table instances without risking memory leaks due to ReadWriteBuffer references. The instance will be unusable until it is assigned again to a ReadWriteBuffer.